
Charles
Charles unleashes a Vengeance strike from the Angel of Justice against enemies in a fan-shaped area ahead, dealing Attack * 140% damage and stunning targets for 1s while increasing his own Attack by 140% for 2s.
Charles minefields the area after his mech's destruction, dealing Attack * 280% Area of Effect damage to nearby enemies as a parting gift.
Charles has always been gifted with lightning-fast reactions, granting a 50% chance of reducing damage taken by 50%.
The terrifying presence of the massive Angel of Justice on the battlefield reduces the total Enemy Squads' Lethality by 20%.
Superior metal armor forging blunts the impact of conventional weapons, reducing Squads' damage taken by 20%.
The Angel of Justice comes outfitted with state-of-the-art battlefield medkits, increasing Squads' total Health by 25%.
Charles' attacks improve his sustain by restoring Health based on Attack.
Charles' decisive pressure increases Rally Squads' Lethality by 15%.